Well, 8.1 dropped and by the next day I'd finished all of the new content (except the pet battle dungeon). Take that as you will. Along with a ton of bug fixes, Blizzard released:
- a new warfront, which was a re-skinned version of the first one. If you already have 340+ gear, once you've played it once, you're just a glutton for punishment.
- two new island adventures
- a continuation of the war storyline…to a point. Only 3 of the four mission series are playable currently and the fourth will be available late next month.
- added new recipes for professions (the initial ones were seriously lacking diversity)
So for now, no new dungeons or a raid until the second half of January. There's supposed to be world incursions to fight, but I haven't seen one in a couple of evenings of playing.
Everything else is them playing with dials to try to improve things. They've increased the rates at which you earn artifact power (azurite) and gold a bit. They've lowered the xp requirements for leveling up characters pre-BFA considerably. They've increased the rewards for letting your Alliance self get ganked over and over again in world pvp from 10% to 30%, but it's all uninspiring.
For excitement, I enabled "war mode" on Strev and found out 3 things:
1. People don't want people with war mode on in their questing groups, even if it is just to kill a world boss
2. I seriously suck at world PvP. (To be fair I knew this one already.)
3. By making them significantly more frustrating, World PvP actually makes finishing world quests more engaging.
Spent a little time on Spindizzy and leveled her up to WoD territory. She's now 91 and going strong. I skipped a lot of WoD content when I started Legion. Consequently, no flight and it is slower going. Still a lot of fun, even if she dies more often than Strev & Anyth-- not having an escape button like invisibility or feign death results in higher repair bills.
I may block out some time with Strev just to go back and earn the "Pathfinder" flight rewards for the place.
What follows are the adventures of Magrom the Red, Dwarven Hunter on Bloodsail Buccaneers (Classic), Strev the Gnome Mage of Moon Guard (Retail), and a veritable army of alts.
The style of writing does vary from time to time and often may be viewed as self-indulgent prattling. There are many times I am horribly, horribly wrong or miss certain painfully obvious things. Some would say this adds to the charm. Likewise, grammatical and typographical errors likely abound. There is no excuse for this aside from sheer laziness.