Last night was more of a "checklist evening", as I had little time and wanted to maximize it.
I ran around cleaning out remaining world bosses on my nightly WQ tour. The very nice thing about open world group content, including the world bosses is there's a little button that lets you create/join a group that's there for that content. With world bosses, it is an auto-join raid that phases you into the group's server and there's usually a pile of dead world bosses as people drop and join after each speedy kill. It makes the experience pretty trivial, but very nice rewards for the trouble of running out where one is.
Afterwards, I finally got around to claiming an outpost on Zandalar I'd been neglecting for a while. As you gain faction reputation, you buy the ability to start follower missions that culminate with you walking to the middle of gods-knows-where in Trollville to establish a small camp. The benefits of doing so is that it gives you another flight point, which helps when exploring the other continent immensely. Speaking of, I took a few minutes to drive around and get the achievement for fully exploring the Horde and Alliance islands. This really didn't take long, as I'd gotten most of the locations by questing, but some areas along the map edges had eluded me.
Knocked out a small 3 man quest that had been lodged in my log for about a week, giving another small achievement for finishing "The Long Con". It was one of the few 3-man fights I've found that I couldn't solo and I'd been having a devil of a time scaring up a group for it. Really glad to have it off the list.
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