No game time last night, being a bit of a precursor for next week when I'll be without a PC for the balance of the week. So today, just a few words on some random things.
Professions are vocations that that come in a couple of flavors. They provide a bit of added variety to the game allowing you to sink ludicrous amounts of wealth in exchange for a little advantage in game or in resource gathering to make a little extra coin back along the way. You're allowed to pick two professions at any point and you can change out at any point, but in so doing sacrificing all of the progress made in the dropped skill.
Since I'm personally trying to hit level 45 or so about the same time as Brian, I haven't paid terribly too much attention to these side pursuits. I did pick up 'enchanting' as one, however, primarily to allow me to reduce various treasure and otherwise worthless quest rewards into salable material components. Enchanting will also allow me to permanently enhance weapons and armor with minor perks-- a couple of points here and there, nothing huge. Eventually I'll select the other once I've read a bit about some of the newer crafts... but it won't be a resource gathering one. I hate revisiting newbie zones for the sole purpose of leveling up crafting skills.
At some point, I need to find out what guild/group/kinship/legion/cult Brian is hiding out in and get an invitation to join. As usual, being guildless gets daily requests from random people to join their merry band of people. This in and of itself might be flattering, if it were based on watching me fight or on the merits of my banter in local chat, but 100% of them are guilds whose only requirement and standard to join is to not already be guilded. That being said, I typically don't accept such offers unless the name of the group amuses me to some degree (Spastic Newbs of Asmodae, anyone?), but I will help anyone to form a guild and usually drop seconds after the creator gets all of the necessary signatures (10 in this game) to register it. The fact that many tip a few gold for the trouble is just gravy.
When people wave guild charters in my face, I typically sign them without reading them. Unfortunately, I also do the same with insurance policies and will thus stand to reap handsome profits should a volcano ever erupt in central Georgia. It was in such a manner I became a founding member of "ioncewrestledabear". I seriously doubt I'll be with the group 48 hours from now, but it was amusing enough to not drop immediately.
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